VR, AR, XR and MR

Introduce

  • Virtual Reality (VR) is a computer-generated environment that can be explored by a user. VR headsets are worn on the head and provide a 360-degree view of the virtual world. VR can be used for gaming, training, education, and entertainment.
  • Augmented Reality (AR) superimposes a computer-generated image on a user’s view of the real world. AR apps are typically used on smartphones or tablets. AR can be used for gaming, navigation, shopping, and education.
  • Extended Reality (XR) is an umbrella term that encompasses VR, AR, and other immersive technologies. XR is still in its early stages of development, but it has the potential to revolutionize the way we interact with the world around us.
  • Mixed Reality (MR) is a type of XR that combines real and virtual worlds. MR headsets are able to track the user’s head and hand movements, and they can overlay digital objects onto the real world. MR is still in its early stages of development, but it has the potential to be used for a wide range of applications, such as gaming, training, and education.

Compare

Feature VR AR XR MR
Type of immersion Complete Partial Partial Partial or complete
Technology used Head-mounted display (HMD) Smartphone or tablet HMD or smartphone/tablet HMD or smartphone/tablet
Applications Gaming, training, education, entertainment Gaming, navigation, shopping, education Gaming, training, education, entertainment, collaboration Gaming, training, education, entertainment, collaboration
State of development Mature Emerging Emerging Emerging

Companies

Here are some of the companies that are working on VR, AR, XR, and MR:

  • Microsoft has developed the HoloLens, a MR headset that is used for enterprise applications.
  • Google has developed the Cardboard, Daydream, and Tango platforms, which are all AR platforms.
  • Magic Leap is a company that has developed a secretive AR headset.
  • Apple is rumored to be developing its own MR headset.
  • Qualcomm and MediaTek are developing chips for VR, AR, XR, and MR headsets.

Potential applications of MR

  • Gaming: MR headsets could be used to create more immersive and realistic gaming experiences.
  • Education: MR headsets could be used to provide students with a more interactive and engaging learning experience.
  • Work: MR headsets could be used to provide employees with a more productive and collaborative work environment.
  • Social: MR headsets could be used to connect with friends and family in a more immersive and engaging way.

Apple Vision Pro

  • Release date: Announced on June 8, 2023, and released on January 26, 2024.
  • Price: Starts at $3,499.
  • Specifications:
    • Two 8K micro-OLED displays with a combined resolution of 5.5K per eye
    • 15 camera system with eye tracking, hand tracking, and face tracking
    • LiDAR scanner
    • Custom M2 Pro chip
    • Runs on a new version of iOS called rOS
  • Applications:
    • Gaming
    • Productivity
    • Entertainment
    • Education
    • Work
    • Social

Apple Vision Pro is a high-end device that is aimed at businesses and consumers who are looking for a more immersive and interactive experience. The headset is powered by a new version of Apple’s M2 Pro chip and runs on a new version of iOS called rOS.

The headset has two 8K micro-OLED displays with a combined resolution of 5.5K per eye. The displays are incredibly bright and clear, and they provide a very immersive experience. The headset also has a 15 camera system with eye tracking, hand tracking, and face tracking. The eye tracking allows the headset to track the user’s gaze, and the hand tracking allows the user to interact with the virtual world using their hands. The face tracking allows the headset to adjust the display based on the user’s face.

The headset also has a LiDAR scanner. The LiDAR scanner is used for spatial awareness and allows the headset to track the user’s head and hand movements in 3D space. This allows the user to interact with the virtual world in a more natural way.

Apple Vision Pro is a significant step forward for the company’s foray into the VR/AR space. The headset is expected to be a more immersive and interactive experience than previous VR/AR headsets, and it is expected to be used for a wider range of applications.